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version history

4.0

8/17/2005
  • Mac OS-X compatible.
  • improved sound effects in StarWhiz.
  • misc. smaller fixes and enhancements.

3.0

8/3/2002

general

  • facelift for all games.
  • many smaller fixes and enhancements.
  • lotsa hidden goodies.
StarWhiz
  • new MegaBomb (TM) weapon destroys everything in range.
  • cheats for really big scores (registered users only).
  • can't navigate with broken radar screen any longer (fix).
  • can't switch enemies in mid-battle any longer (fix)
  • printing bug fixed.
  • list of enemies expands when necessary.
MeanOne
  • 'fast' option for computer opponent.
  • name preferences.
  • challenge level and number of players remembered.
  • shutout score displayed.
  • scores are sorted after game for easy reading.
LabVirus
  • new stories include 'Leaky roofs' and 'Aliens'.
  • LAPSE (Labvirus Assistant for Programmatic Story Editing)
  • user stories can be shared via one-click import/export routines.

2.0

11/13/2000

Standalone operation. No Filemaker Pro required.

StarWhiz:

  • running low on resources now marked as 'reserve'.
  • enemies in same sector are no longer shown before moving to target.
  • in the radar screen, personality and sector can also be clicked for navigation.
  • safety lockout of main buttons in ‘continue’ condition.

LabVirus:

  • loss of bonus and penalties now shown immediately.
  • several smaller bug fixes.
  • improved screen layouts.

MeanOne:

  • improved screen layouts

MagicNumbers:

  • fixed a bug that caused the same text to appear more than once in a row.

1.6

5/11/2000

MeanOne

  • the 'stop' button is now properly labeled.
  • continuing in game over condition no longer possible.

StarWhiz

  • enemies can have personalities.
  • more sound effects
  • manual can be printed.

MagicNumbers

  • problem with 'null'- condition has been fixed.

1.5

4/22/2000
  • first public release.

© Stefan Schramm

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