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version history
4.0
8/17/2005
- Mac OS-X compatible.
- improved sound effects in StarWhiz.
- misc. smaller fixes and enhancements.
3.0
8/3/2002
general
- facelift for all games.
- many smaller fixes and enhancements.
- lotsa hidden goodies.
StarWhiz
- new MegaBomb (TM) weapon destroys everything in range.
- cheats for really big scores (registered users only).
- can't navigate with broken radar screen any longer (fix).
- can't switch enemies in mid-battle any longer (fix)
- printing bug fixed.
- list of enemies expands when necessary.
MeanOne
- 'fast' option for computer opponent.
- name preferences.
- challenge level and number of players remembered.
- shutout score displayed.
- scores are sorted after game for easy reading.
LabVirus
- new stories include 'Leaky roofs' and 'Aliens'.
- LAPSE (Labvirus Assistant for Programmatic Story Editing)
- user stories can be shared via one-click import/export routines.
2.0
11/13/2000
Standalone operation. No Filemaker Pro required.
StarWhiz:
- running low on resources now marked as 'reserve'.
- enemies in same sector are no longer shown before moving to target.
- in the radar screen, personality and sector can also be clicked for navigation.
- safety lockout of main buttons in continue condition.
LabVirus:
- loss of bonus and penalties now shown immediately.
- several smaller bug fixes.
- improved screen layouts.
MeanOne:
MagicNumbers:
- fixed a bug that caused the same text to appear more than once in a row.
1.6
5/11/2000
MeanOne
- the 'stop' button is now properly labeled.
- continuing in game over condition no longer possible.
StarWhiz
- enemies can have personalities.
- more sound effects
- manual can be printed.
MagicNumbers
- problem with 'null'- condition has been fixed.
1.5
4/22/2000
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